Water's Edge

The day has finally come. At long last I am now working my first ever Union job with Sony Animation!

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It's been a journey, but I wouldn't change anything about it. With each position, God has challenged me to continue to rely on Him and trust in His perfect timing. There's been ups and downs, but with each new opportunity came growth. My skills in AVID were further honed at Pilot, Playmobil got me experience as a 2nd Assistant Editor in Animation Editorial, Audience gave me experience in live action, and Reel FX pushed my independence and abilities as an AE. I've grown more comfortable working as an Assistant Editor, to the point where I even get excited to wake up to go in each day. I've enjoyed getting to learn new tasks in post production and stretch my AE knowledge. I still find it super surreal that I actually get to do this day in and day out.

I am very excited to see what's in store at Sony. The team is fantastic and I'm looking forward to working alongside my sister who is serving as a Storyboard artist on our project. I can't wait to work on an animated feature to its completion for the first time and see how it morphs and develops.

Here's to new discoveries!

In Motion

At long last, the day has finally arrived - I am now officially eligible to work as an Assistant Editor with the Editors Union.

Following the completion of my time on Playmobil, I gathered up my paystubs and began the 3 month trek that was the application and approval process for joining IATSE Local 700. It was a journey that not only pushed me to wait on God's timing, but also allowed me to complete tasks and explore new avenues that I never would've experienced otherwise.

Having recently gotten engaged, I was actually able plan out pretty much my entire wedding over the course of these past few months. Humorously, the date isn't for another year, but with the intense hours of post production, having this time off granted me the ability to check off the larger aspects of the big day without having to worry about trying to plan meetings around my busy work schedule.

In addition, I've begun teaching myself the Unity 3D game engine. Having heard great things about it from one of my mentors and school, I decided to give it a shot as I've always been fascinated by visual programming; more specifically in relation to video games. Thankfully, I didn't have to learn an entirely different language as scripting is done in C#. However, Unity's API and editor did take a bit to wrap my head around as game programming is built around triggers and manipulation of physical objects in space - a change of pace from the command prompt based programs I wrote in school. While I'm still continuing to delve more into the documentation and use of Unity, I'm hoping to eventually create a small adventure game to combine my love of coding with storytelling.

Now as I look forward, I'm nervous and excited to see what God has in store for me. Whether it be Union or Non-Union, I know my next job will be exactly what I need to discover, explore, and stretch myself both mentally and spiritually. Here's to this next chapter!